NAKForce Server

Welcome to the NAKForce Server. NAKforce consists of three ten-person teams who are assigned the task, invade-and-annex, which takes place on the Malden or Tanoa maps. Each team has ten specific roles,  coming with a pre-created and non-optional load-out to suit. Players come onto the server and sign in to an available role on one of the teams. Squad leaders

FOG OF WAR

FOG OF WAR This idea depends upon whether or not sight-distance can be controlled server-side. Mods place all AI on the map for this Invade and Annex mission- some in defensive positions, some on patrol. Sight distance is reduced map-wide to 100 or even 50 meters. Enemy positions could be map-displayed as usual, or for a bit more tension and

The Alamo – A mission with five segments

THE MISSION: Successful defense of an area THE SETUP: This mission might be best played as a special event. It would consist of five chapters, or segments. Each of the segments represents a different location within a larger overall defense area, and the five chapters would theoretically be representing a single large attack that would be occurring at the same

The Ant Nest

THE MISSION: An enemy task force has infiltrated a friendly weapons development facility and placed several timed explosives to blow it. Their column is now racing to escape before it blows. Onboard one of the retreating vehicles is a briefcase with the code that will de-activate (or electronically de-fuse) the bombs. Friendlies must intercept the convoy and capture the briefcase

The Ant Nest

THE MISSION: An enemy task force has infiltrated a friendly weapons development facility and placed several timed explosives to blow it. Their column is now racing to escape before it blows. Onboard one of the retreating vehicles is a briefcase with the code that will de-activate (or electronically de-fuse) the bombs. Friendlies must intercept the convoy and capture the briefcase

Stop The Bullshot

THE MISSION: The cruel OpFor Capt. Bullshot has bivouacked his company overnight while passing through [Anytown]. It has become necessary to put a stop to the evil Captain’s shenanigans. He must be captured for interrogation, or taken out of the picture.  THE SETUP: This is primarily a street-fighting infantry gig, that would encourage teamwork. Battle your way, door-to-door, through the