Zeus special mission

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VileAce
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August 15th, 2018, 9:00 pm

During the upcoming WW2 special event there will be a mission running when no Zeus is on. The mission and some of the features, are new to NAK, so I have added "help files" on the map screen under NAK Tactical. To give you a head start these are the help files in the mission. If you have any questions please feel free to ask.

Respawn Points
There are respawn points at the main HQ, the West and East FOB's and spawn points that will follow the squad leader and fireteam leaders.

The respawn at both FOB's may be temporarily unavailable if there are enemy units within 100m. If this is the case you can spawn to one of the other spawn points then use the teleporters at the flag poles to get to the FOB's.

Vehicle Spawn
There are multiple locations from which you can spawn vehicles. At ground spawn and FOB's you can spawn car's, support vehicles and armor. At the plane spawn you can spawn air assets. To spawn a vehicle approach the sign at one of the locations and choose the action from the action menu. From the menu select the the vehicle you wish.

Command
The squad leader and fireteam leaders, all come equipped with American Binoculars which allow them to access personnel, intel, tasks and support. With combat support you can guide ground and air assets to support your mission. Even though the transport asset terminology is based on air assets, in this mission they are ground based, so settings such as altitude are not relevant. In most cases for transport vehicles you will be using the move and circle commands. Players without the American Binoculars can still control the transport vehicles by getting in the vehicle and selecting "talk to pilot" from the action menu. The player will be presented the screen to tell the vehicle where to move.

Friendly Units
You will see other friendly units in the area of operation. These units will primarily protect the airbase, but at times they will carry out missions in other areas. Try not to kill friendly units, they are a limited resource.

Automatic Tasks
The Combat Support System C2ISTAR will automatically assign task for the US Army. The Command role, squad leader and fireteam leaders, all come equipped with American Binoculars which allow them to access the C2ISTAR and cancel tasks or create new ones. For information on creating new task see NAK Tactical > Assign Tasks.

Assign Tasks
The squad leader and fireteam leaders, all come equipped with American Binoculars which allow them to access mission information. To create a new task, from the ACE interaction menu select Alive > C2ISTAR > Tasks, then from the menu select Generate Task. Choose the options you wish, but make sure that Task Enemy Faction = Wehrmacht - BLUFOR. Also make sure to assign the task to to at least one individual.

Cancel Tasks
If an automatically generated task gets created off map or the task is not one you wish to complete, the squad leader and fireteam leaders, all come equipped with American Binoculars which allow them to edit mission tasks. To create a new task, from the ACE interaction menu select Alive > C2ISTAR > Tasks. Select the current task and select Edit Task. From the task status select Succeeded, Failed or Canceled. If the Task has multiple steps or a parent task, edit each part. Once the task has been edited, a new task will be automatically generated, or you can create your own task.

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