We have just released a new mission update on our Altis server with a ton of new features. One significant change is a new vehicle spawn system.
Each spawn area will be marked with a wooden sign which represents a vehicle that is able to be spawned. There can only be one vehicle spawned from each sign at any one time and only one vehicle type to choose from at each sign.
How does it work?
As you walk up to one of these signs, a vehicle image appears there will be an option that will say “Hold (action key) to deploy vehicle”.
https://i.imgur.com/GlnXclE.png If you walk up to a wooden sign and the color is red. This means that the vehicle is in use.
https://i.imgur.com/VaaDqWR.jpg If the sign is green, an option will appear saying “Hold (action key) to check vehicle time”. A notification will come up on the top right of your screen and will say when the vehicle will spawn. *Note that the timer will be calculated in as Arma time.
https://i.imgur.com/oWn9jwx.jpg If a vehicle has been spawned and does not move from the spawn location, it will despawn after a short period of time. These changes have been made to improve FPS performs and stop enemies destroying assets while not in use.
Spawn areas (Rotary, Fixed Wing, Vehicles) will remain the same but with some additional vehicles added. The images below show the vehicle locations and spawn points.
https://i.imgur.com/O2I7TRX.jpg Fixed Wing Vehicles
https://i.imgur.com/7Kf24WD.jpg Rotary Vehicle Locations
https://i.imgur.com/jpADfHp.jpg Infantry Spawn Vehicle Locations
https://i.imgur.com/JxhPrDI.jpg Terminal Vehicle Locations
https://i.imgur.com/KgsCD6T.jpg Carrier Vehicle Locations
Along with the new vehicle spawn, we have also added 3 new boat areas. (Cape Boats HQ, Atsalis Boats HQ, and Fournos Boats HQ). which have also received new watercraft including SDV's to all boat areas.
New main and side missions have been added specifically water missions.
We have also added new yellow skins to the Bobcats and Hemtts that must remain at base.