Feedback for Apex server

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VileAce
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February 28th, 2018, 12:20 pm

No need to apologise. We do take feedback from players seriously, and we do appreciate ideas and recommendations. Often for every player a change ove way, there are the same number of players that want the exact opposite. The changes that are easy to make are are the ones when 70% of the players want it the same way and it will not affect performance.

We are aware that base defence is an issue that needs to be fixed, and we will have a solution in the near future.

sycholic
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February 28th, 2018, 9:00 pm

Lil close for comfort might need to check the min distance to base or what flags a airfield as a no ao zone.

http://steamcommunity.com/sharedfiles/f ... 1316649837
Last edited by sycholic on March 1st, 2018, 1:23 am, edited 1 time in total.

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VileAce
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February 28th, 2018, 11:43 pm

All bases will be redone prior to release, as mentioned in multiple posts.

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VileAce
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March 1st, 2018, 1:29 pm

check the min distance to base or what flags a airfield as a no ao zone
We recently have been trying this to see how it plays out, the missions are intentionally close. On Malden and now on Tanoa, we are have missions spawn very close to or even in the rewards area. The idea is the Blufor has captured an area and now Opfor wants it back.

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March 15th, 2018, 1:18 pm

Below is a picture of Wipeout Spawning outside of Hanger on Tanoa.
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claws01
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March 15th, 2018, 2:44 pm

10-4 going check that

Reyesinc
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May 5th, 2018, 1:38 pm

I tried to use the GBU-12 on the wipeout on Tanao, but I couldn't get them to show up in the ammunition selection menu (top right corner). I'm just curious if anyone else has this problem. Otherwise, it's probably just my broken game.

Edit:
I just heard on TS it's probably the JSRS sound mod.
;)

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VileAce
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May 5th, 2018, 1:44 pm

Were you using the ACE3 mod? If so disable it, it is not implemented on the server, so you are taking a performance hit, with no real benefit and it can also cause your issue. Yes we have a previous post in regard to JSRS and air vehicle weapons after the tanks DLC.

This is the post in regard to JSRS. viewtopic.php?f=6&t=707&p=2737&hilit=JSRS#p2737

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May 5th, 2018, 2:01 pm

Thank you for the quick response. I wasn't using ACE3, but I was using some soundmods, will be disabling them untill the mod is updated (or fixed by BI).
;)

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